31 July 2022

这样的命


星期五晚上至今,我已经加时工作了超过二十二个小时。

我现在累得不行了,但今晚晚餐后还得继续加工。

我为什么要活得这么累?

为什么?



随兴随想 |系列|


30 July 2022

Stress!


Back to back meetings until late Friday evening, I eventually left the last meeting because I had a hard stop. Family dinner out for Hsiang's birthday.

Already not a happy bunny because already have to work through this three days long weekend to complete task that's two weeks overdue.

It's not because I have been slacking off, but because some parachuted urgent tasks that demanded my time, used up my bandwidth.

And another atomic bomb just dropped yesterday. Results needed by Sunday.

These people never learned, thermal simulation takes time. It's two weeks, not two days. I already have more than my fair share of work, an overflowed plate as it is.

So tired and so stressed now. My health is a total wreck nowadays. Bollocks!



Other |wretched workaholic| category entries.


25 July 2022

有惊无险


昨天晚餐后犯贱做工,做到靠近晚上九点时情人老婆仔接了一个电话后很慌忙的告诉我我们的公寓着火了!

放下工作出去确认,看到浓浓黑烟从低过我们几层楼的一个单位不停冒出。

赶紧叫老婆仔和孩子们疏散到底楼安全的地方,我也匆匆关了电脑,拿了钱包和车钥匙,还有仓鼠「 可可」离开。

幸好已做了可以带宠物仓鼠外出的箱子,把它和它的水和沙棚放进去,锁好门就和家人到底楼去。

安顿了他们我就去把车子开到别的停车位,毕竟那着火的单位就在我们停车位的位子之上的几层楼。

消防局就隔了一条马路,所以消防车很快就到了,消防员也迅速的把火势控制,没有蔓延到其他单位。

情人老婆仔说有三个人被带到随之而来的救伤车里,应该是没有什么严重的伤亡。

靠近晚上十点那些急救人员还没有离去,但应该是安全了所以开始有人陆陆续续回自己的单位。

我把车驾回自己的停车位后也和家人回到自己的单位。孩子们冲了凉就去睡了,毕竟隔天要上课,我则继续命贱…



随兴随想 |系列|


24 July 2022

放开


给工作到没有了生活的自己:要学会放开。

周末不加时工作是没有错的。

周末和关系好的朋友出去聚一聚,吃一餐而没在工作是不必感到内疚的。

周末载送家人和一起在外吃一餐是好过自己留在家里工作和吃快熟面的。

周末选择玩电脑游戏、看戏、看书、休息,是不用感到不安的。

工作量大没能迅速完成模拟有结果报告也不必一再的利用私人的时间加时工作的。

不要在乎老板把原本要交给我做的工转交给同事做,要学会放开、放下。



心语细述 |系列|


22 July 2022

Random notes


Stress rash is back in force, both legs covered in rashes. Arms too, but not as many as on the legs.

Interesting to note that the rashes seemed to move from torso to limbs. Maybe just coincidence.

Anyway got referral letter from clinic to see a dermatology specialist. Only thing is the doctor is so fully-booked that the earliest appointment I can get is in August.

Not sure whether by then the rashes will still be there or gone...

-----

Busy busy busy. Just darn busy.

Work/life balance does not exist for me. Not for a long time already.

-----

Is it me or is Cocoa turning lighter shade of brown at the butt?

Remember it being darker brown but wifey said nothing has changed.

-----

Diablo Immortal. Should have just used the previous business model. *Sigh*



Other |temperamental thoughts| category entries.


17 July 2022

Diablo Immortal, a week in


Diablo Immortal arrived for Asia Pacific on 8th of July, slightly more than a week ago.

As an avid fan of the Diablo series, I have been playing daily ever since. My primary interest, for now at least, is the solo content, the storyline campaign.

However I did spent quite a bit of time doing daily missions, and running rifts, something that I usually would only do when I am at max level and had finished the main storyline.

But I am doing this now in Diablo Immortal because unfortunately, this is a pay to win game thinly-wrapped as a free to play game. Since I do not condone this kind of business model, I have to say this is not looking good.

Too many things that need a player to log in daily and grind to get stuff if you want to stay free to play, and despite that, still absolutely not competitive to those who paid to win.

Don't get me wrong, I enjoy the game thus far, nice graphics, engaging action, and my thirst for the Diablo storyline are still keeping me going. For how long I honestly do not know as I am nearing the end of the stroyline and also approaching the max character level.

I like to try all classes but the need to log in all characters to do the daily activities will make that not feasible for someone who doesn't have a lot of gaming time.

Too bad they have to make this game in this business model, I would have happily paid a one time cost and then being able to play the game in my casual, leisurely way, when I have time for it, instead of this need of daily gaming time.

Why couldn't they do it like Diablo, Diablo II, Diablo III and all their expansions? As it stands now, I don't foresee myself playing this game for a long time, unlike the previous three of the Diablo series.



Other |geeky gaming| category entries.


16 July 2022

心的频道:第四个


今天起床后依旧是开公司电脑工作。周末加时工作已经是习已为常的事了。可悲,但事实。

等跑了一整晚解完的热流模拟输出数据时,快速查看有什么重要的电邮。我的电邮阅看率很差,现在大概有两百八十封左右的电邮我还没有看…

就是很忙啦,哪有时间去看电邮哦?模拟不会自己建成,不会自己跑,不会自己变成报告的。

嗯,这不是抱怨的文章,所以言归正传,今早看到有封令我很开心雀跃的电邮哦!

终于有第四个专利啦!嘢! ^_^

获得第三个专利已是超过一年前的事了,而且去年年尾还给自己设了个,但今年前半年的努力都没有修成正果后我心里已经放弃今年会有专利的期望了。

主要是太忙了,连项目的工作量都需要加时工作才能够应付,哪有时间去做其他的呢?

庆幸的是有同事邀我一起做他们的发明概念,寻求我的意见和领域知识。我提供了想法、意见和优化的建议,执行模拟则是由他人去做。那个发明概念被公司接受,要去申请专利权了,呵呵!

我的为善资金有着落了,哈哈! =D



心的频道 |系列|