And not just any geeky friends, but geeky friends who are free and passionate enough to set aside a few hours to play in the weekend, and/or during public holiday.
For I have new toys! =D
- Munchkin 8: Half Horse, Will Travel -
A chance purchase got me hooked to this devilishly fun card game called Munchkin. So much so that I actually bothered to write about the very first win from my deck of cards.
Last year, I burst the credit card to purchase all the Munchkin expansion sets in one go. The finance manager (wifey) didn't raise hell so I guess I got away with it. =P
I picked up the latest expansion set during my recent trip to The States. This set adds two new races: the centaur and the lizard guy, and of course new treasures, curses, enhancements and monsters.
a total of 874 cards, muahahaha!
My door deck fills the holding box to the brim, while my treasure deck left just enough space for the miniatures and die. Yes, I got the miniatures so it's easier to track progress and gender changes now. =)
So many cards, can probably go through a few games without needing to reshuffle. All I need now, are players.
- Legend of Drizzt -
I read the novels, so when I saw they made it into a board game, I just had to get it. Bought it as birthday present for myself, while I was at The States.
Only I didn't unwrap it and play on my birthday, but instead stayed in the hotel and grew mushroom on that day, hmm...
Anyway, this has to be the best designed board game that I owned thus far. The previous D&D board game I bought doesn't have the replayability nor the randomness. They got rid of static dungeon map and the need of a dungeon master in Legend of Drizzt.
I have only played the first solo adventure and the first group adventure with my wifey thus far. I barely made it in the solo adventure, jeez, that's supposed to be an introduction to the game system.
Wifey and I got our arses kicked in our first attempt on the group adventure, and we barely made it in our second attempt. We won with 1 HP left each on our second attempt using different (higher HP) heroes.
Either we have really crappy die luck, or we should have gone with the upper limit instead of the lower limit of the suggested 2 to 5 number of heroes. =P
Bruenor and Wulfgar finally found the entrance to Mithral Hall, but Artemis Entreri was catching up!
The adventures follow the novels, so those who read R.A.Salvatore's Drizzt novels will likely have that extra thrill while playing, reenacting the scenes in the story books.
I have finished reading the 13 Legend novels (Dark Elf, Icewind Dale, Legacy of the Drow, Paths of Darkness) and am on the second of the Sellswords trilogy, so I have just recently read about Charon's Claw and the dwarf battlerager Athrogate, which are both in the game!
Looking at the adventures in the game, I guess I have to, at least, read the first book of the Neverwinter series. So just have to finish the Sellswords trilogy, the Hunter's Blades trilogy, the Transitions trilogy, then on to the Neverwinter series. Woot, don't have to worry about my reading list for a while it seems, hehe. ^_^
Anyway, I am sure the game will be more interesting with more players. Less dying and losing is always more fun. =P
So ya, I need a few more passionate and dedicated geeky friends, two to four would be nice. There is just this teeny weeny issue of me being borderline antisocial though...