Ya, still playing Diablo Immortal, despite having Diablo IV.
Diablo Immortal caters better for short game time availability compared to Diablo IV, and I suppose I am less attached to my Diablo Immortal characters compared to my Diablo IV characters.
Perhaps because Diablo IV character development has a definite end game, and requires investment in time that I don't usually have, while I have already accepted the fact that Diablo Immortal is a pay to win (P2W) game with no end game but with continuously increasing level cap so people will keep paying to keep up.
Since I do not support that kind of game business model, I am not spending in Diablo Immortal, so I do not expect to have a fair playing field compared to those who spent, and that somehow created the detachment to my character and the game. It's just a quick fix game for me.
Anyway, I started Diablo Immortal with my favourite wizard class, then I created another character in another server as a monk. The monk was supposed to be the character I play with my family, but none of them wanted to play, so eventually the character was left to gather dust.
I also briefly tried the crusader class, but find playing that class with keyboard and mouse a bit awkward. I guess they design the class with controller in mind.
Then I switched my wizard to barbarian, while it was fun to play melee, the difference in range class versus melee class as a free to play (F2P) player in player versus player (PvP) match was amplified, while I can still play support as a range class in PvP where those P2W just mow down the F2P players, I struggled to contribute as a barbarian. That was before Blizzard group players according to their resonance, truth is they are still not doing a very good job with the resonance grouping now but at least it's slightly better than before.
Resonance is a statistic crucial in PvP, players can only realistically get it high enough with spending a lot of money. At the time of writing this, a decked out P2W player will have around 8000 resonance and a F2P player playing since the launch of the game will have around 1000 to 1500.
Anyway, I soon switched the barbarian to necromancer, then to demon hunter. I was no longer in an active clan while I switched to demon hunter, and no longer actively playing the game. I stayed as demon hunter for quite some time though, so eventually I collected all the essences for the class available to my unlocked difficulties, and that was my cue that it's time to change class.
There is that blood knight class that I have not tried, but blood knight feels too overpowered to me, and I am the kind of player who is not attracted to overpowered class, I prefer player skill to overcome challenges instead of the "I win" button.
So I went back to wizard, and with the new essences collected so far, I am finding new ways to play the class, which is keeping the game interesting for me.
Guess I will still be playing Diablo Immortal for a while, albeit not actively.